An experiment part of a series of studies on evaluation of the role of Dynamic Virtual Characters (DVC) in Emotional Narrative Immersive Environments. A paradigm to create Immersive Virtual Environments (IVE) charged with emotional content and social narratives, capable to elicit emotion in users.

In order to ecologically investigate the social perception of DVCs faces,
faces were evaluated in an IVE simulating a realistic scenario. The experiments focused on understanding whether the effect of providing
emotional facial stimuli in an isolated context could be a limitation
to the emotion perception, since real facial interactions usually take
place in real-life situations

WorkTeam: Faita C., Tanca Camilla., Piarulli A., Carrozzino M., Tecchia F., Bergamasco M